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Horror at the Controls · Part 9

Horror at the Controls: Part 9 — Predator

From the jungle to the concrete: when the hunter became the player. The soldiers have weapons, training, and confidence. Then something starts watching them from the trees, and the familiar action movie…

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Horror at the Controls · Part 8

Horror at the Controls: Part 8 — The Thing

Trust, paranoia, and the horror of a negative blood test. You have tested your companion. The result says human. A few moments later, something bursts out of the person standing beside you. That can be a…

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Horror at the Controls · Part 7

Horror at the Controls: Part 7 — Alien

From the Nostromo to Isolation: when the scariest thing in the room became the rules. A motion tracker is useful until it tells you something you would rather not know. That is the problem at the heart of…

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Horror at the Controls · Part 6

Horror at the Controls: Part 6 — The Evil Dead

Ash Williams, Deadites, and the art of turning panic into slapstick. There are several reasonable responses to finding an ominous book in an isolated cabin. Reading its associated incantations aloud is not…

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Horror at the Controls · Part 4

Horror at the Controls: Part 4 — Halloween

Michael Myers, the Atari 2600, and the danger across the street. An ordinary house. A quiet sidewalk. Someone standing still at the edge of your vision. Michael Myers does not need an alien planet or a dream…

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Horror at the Controls · Part 1

Horror at the Controls: Part 1 — Jaws

From summer blockbuster to playable predator. One shark. Four theatrical films. Decades of games trying to decide whether you should fear the water—or become the reason everyone else does. That is the strange…

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